응용프로그램/유니티(Unity)
Unity - RogueLike(7/14) - 장애물과 벽
zelkova
2017. 2. 4. 11:17
Unity - RogueLike(7/14) - 장애물과 벽
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- using UnityEngine;
- using System.Collections;
- public class Wall : MonoBehaviour
- {
- public AudioClip chopSound1;
- public AudioClip chopSound2;
- public Sprite dmgSprite;
- public int hp = 3;
- private SpriteRenderer spriteRenderer;
- void Awake ()
- {
- spriteRenderer = GetComponent<SpriteRenderer> ();
- }
- public void DamageWall (int loss)
- {
- SoundManager.instance.RandomizeSfx (chopSound1, chopSound2);
- spriteRenderer.sprite = dmgSprite;
- hp -= loss;
- if(hp <= 0)
- gameObject.SetActive (false);
- }
- }
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