충돌감지관련 출처 : Sebastian Lague의 동영상 강의 using UnityEngine; using System.Collections; public class Projectile : MonoBehaviour { public LayerMask collisionMask; float speed = 10; public void SetSpeed(float newSpeed) { speed = newSpeed; } void Update () { float moveDistance = speed * Time.deltaTime; CheckCollisioins(moveDistance); transform.Translate(Vector3.forward * Time.deltaTime * speed); } void Ch..